// coordinates have been copied already if PME or buffer ops has not needed it this step.
stateGpu->copyVelocitiesToGpu(state->v, AtomLocality::Local);
const bool useGpuPmeOnThisRank = runScheduleWork->simulationWork.useGpuPme
- && thisRankHasDuty(cr, DUTY_PME)
- && runScheduleWork->stepWork.computeSlowForces;
+ && thisRankHasDuty(cr, DUTY_PME)
+ && runScheduleWork->stepWork.computeSlowForces;
if (!useGpuPmeOnThisRank && !runScheduleWork->stepWork.useGpuXBufferOps)
{
stateGpu->copyCoordinatesToGpu(state->x, AtomLocality::Local);