bool useGpuBonded = false;
//! If update and constraint solving is performed on GPU.
bool useGpuUpdate = false;
- //! If buffer operations are performed on GPU.
- bool useGpuBufferOps = false;
+ //! If X buffer operations are performed on GPU.
+ bool useGpuXBufferOps = false;
+ //! If F buffer operations are performed on GPU.
+ bool useGpuFBufferOps = false;
//! If PP domain decomposition is active.
bool havePpDomainDecomposition = false;
//! If domain decomposition halo exchange is performed on CPU (in CPU-only runs or with staged GPU communication).