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Split simulationWork.useGpuBufferOps into separate x and f flags
[alexxy/gromacs.git]
/
src
/
gromacs
/
mdtypes
/
simulation_workload.h
diff --git
a/src/gromacs/mdtypes/simulation_workload.h
b/src/gromacs/mdtypes/simulation_workload.h
index 1a2106e2b2e5057f188d81a949660c793b00d356..d871be32de47fcc88bad175c640312c393cadffd 100644
(file)
--- a/
src/gromacs/mdtypes/simulation_workload.h
+++ b/
src/gromacs/mdtypes/simulation_workload.h
@@
-179,8
+179,10
@@
public:
bool useGpuBonded = false;
//! If update and constraint solving is performed on GPU.
bool useGpuUpdate = false;
bool useGpuBonded = false;
//! If update and constraint solving is performed on GPU.
bool useGpuUpdate = false;
- //! If buffer operations are performed on GPU.
- bool useGpuBufferOps = false;
+ //! If X buffer operations are performed on GPU.
+ bool useGpuXBufferOps = false;
+ //! If F buffer operations are performed on GPU.
+ bool useGpuFBufferOps = false;
//! If PP domain decomposition is active.
bool havePpDomainDecomposition = false;
//! If domain decomposition halo exchange is performed on CPU (in CPU-only runs or with staged GPU communication).
//! If PP domain decomposition is active.
bool havePpDomainDecomposition = false;
//! If domain decomposition halo exchange is performed on CPU (in CPU-only runs or with staged GPU communication).