+ simulationWorkload.useGpuFBufferOps =
+ (devFlags.enableGpuBufferOps || useGpuForUpdate) && !inputrec.useMts;
+ if (simulationWorkload.useGpuXBufferOps || simulationWorkload.useGpuFBufferOps)
+ {
+ GMX_ASSERT(simulationWorkload.useGpuNonbonded,
+ "Can only offload X/F buffer ops if nonbonded computation is also offloaded");
+ }