}
/*! \brief
- * Default implementation for ExecutableEnvironmentInterface.
+ * Default implementation for IExecutableEnvironment.
*
- * Used if ExecutableEnvironmentInterface is not explicitly provided when
+ * Used if IExecutableEnvironment is not explicitly provided when
* constructing CommandLineProgramContext.
*/
-class DefaultExecutableEnvironment : public ExecutableEnvironmentInterface
+class DefaultExecutableEnvironment : public IExecutableEnvironment
{
public:
//! Allocates a default environment.
* If a binary with the given name cannot be located, \p invokedName is
* returned.
*/
-std::string findFullBinaryPath(const std::string &invokedName,
- const ExecutableEnvironmentInterface &env)
+std::string findFullBinaryPath(const std::string &invokedName,
+ const IExecutableEnvironment &env)
{
std::string searchName = invokedName;
// On Windows & Cygwin we need to add the .exe extension,