A fixed size array on the stack was declared with one element
too few. Probably this never caused trouble with 64-bit builds,
but it might have caused trouble with 32-bit builds.
Change-Id: I4dad0a7a9e80f5d27ac6ee7e4383082db654481a
const real *tab_coul_V;
#endif
/* Thread-local working buffers for force and potential lookups */
const real *tab_coul_V;
#endif
/* Thread-local working buffers for force and potential lookups */
- int ti0_array[2*GMX_SIMD_WIDTH_HERE-1], *ti0 = NULL;
- int ti1_array[2*GMX_SIMD_WIDTH_HERE-1], *ti1 = NULL;
- int ti2_array[2*GMX_SIMD_WIDTH_HERE-1], *ti2 = NULL;
- int ti3_array[2*GMX_SIMD_WIDTH_HERE-1], *ti3 = NULL;
+ int ti0_array[2*GMX_SIMD_WIDTH_HERE], *ti0 = NULL;
+ int ti1_array[2*GMX_SIMD_WIDTH_HERE], *ti1 = NULL;
+ int ti2_array[2*GMX_SIMD_WIDTH_HERE], *ti2 = NULL;
+ int ti3_array[2*GMX_SIMD_WIDTH_HERE], *ti3 = NULL;