};
struct AtomProperty;
-class ResidueType;
+class ResidueTypeMap;
/*! \brief
* Holds all the atom property information loaded.
*/
* \returns Pointer to property entry.
*/
AtomProperty* prop(int eprop);
- //! Get handle to residuetype library.
- ResidueType* restype();
private:
+ //! Get handle to residuetype library.
+ ResidueTypeMap* residueTypeMap();
+
//! Implementation pointer.
class Impl;