useGpuForNonbonded || (emulateGpuNonbonded == EmulateGpuNonbonded::Yes),
*hwinfo->cpuInfo);
- const bool prefer1DAnd1PulseDD = (devFlags.enableGpuHaloExchange && useGpuForNonbonded);
// This builder is necessary while we have multi-part construction
// of DD. Before DD is constructed, we use the existence of
// the builder object to indicate that further construction of DD
if (useDomainDecomposition)
{
ddBuilder = std::make_unique<DomainDecompositionBuilder>(
- mdlog, cr, domdecOptions, mdrunOptions, prefer1DAnd1PulseDD, mtop, *inputrec, box,
+ mdlog, cr, domdecOptions, mdrunOptions, mtop, *inputrec, box,
positionsFromStatePointer(globalState.get()));
}
else