*/
void scaleCoordinates(const matrix scalingMatrix);
+ /*! \brief Scale velocities on the GPU for the pressure coupling.
+ *
+ * After pressure coupling step, the box size may change. In the C-Rescale algorithm, velocities should be scaled.
+ *
+ * \param[in] scalingMatrix Velocities scaling matrix.
+ */
+ void scaleVelocities(const matrix scalingMatrix);
+
/*! \brief Set the pointers and update data-structures (e.g. after NB search step).
*
* \param[in,out] d_x Device buffer with coordinates.