{
copyToDeviceBuffer(&d_v, (float3*)h_v, 0, numAtoms, deviceStream, GpuApiCallBehavior::Sync, nullptr);
}
- settleGpu->apply(d_x, d_xp, updateVelocities, d_v, testData->reciprocalTimeStep_, calcVirial,
- testData->virial_, pbcAiuc);
+ settleGpu->apply(
+ d_x, d_xp, updateVelocities, d_v, testData->reciprocalTimeStep_, calcVirial, testData->virial_, pbcAiuc);
copyFromDeviceBuffer((float3*)h_xp, &d_xp, 0, numAtoms, deviceStream, GpuApiCallBehavior::Sync, nullptr);
if (updateVelocities)
{
- copyFromDeviceBuffer((float3*)h_v, &d_v, 0, numAtoms, deviceStream,
- GpuApiCallBehavior::Sync, nullptr);
+ copyFromDeviceBuffer(
+ (float3*)h_v, &d_v, 0, numAtoms, deviceStream, GpuApiCallBehavior::Sync, nullptr);
}
freeDeviceBuffer(&d_x);