}
SettleGpu::SettleGpu(const gmx_mtop_t& mtop, const DeviceContext& deviceContext, const DeviceStream& deviceStream) :
- deviceContext_(deviceContext),
- deviceStream_(deviceStream)
+ deviceContext_(deviceContext), deviceStream_(deviceStream)
{
static_assert(sizeof(real) == sizeof(float),
"Real numbers should be in single precision in GPU code.");