const t_ilist& ilist = idef.il[ftype];
- return (idef.ilsort != ilsortNO_FE && ilist.nr_nonperturbed != ilist.nr);
+ return (idef.ilsort != ilsortNO_FE && idef.numNonperturbedInteractions[ftype] != ilist.nr);
}
//! Divides bonded interactions over threads and GPU