#include "config.h"
-#if GMX_GPU == GMX_GPU_CUDA
+#if GMX_GPU_CUDA
# include "gromacs/gpu_utils/gputraits.cuh"
-#elif GMX_GPU == GMX_GPU_OPENCL
+#elif GMX_GPU_OPENCL
# include "gromacs/gpu_utils/gputraits_ocl.h"
using DeviceTexture = void*;
-//! Stub for device information.
+//! \internal Stub for device information.
struct DeviceInformation
{
// No member needed