template<typename ValueType>
using DeviceBuffer = TypedClMemory<ValueType>;
+#elif GMX_GPU_SYCL
+
+// SYCL-TODO:
+
+//! \brief A device-side buffer of ValueTypes
+template<typename ValueType>
+using DeviceBuffer = ValueType*;
+
#else
//! \brief A device-side buffer of ValueTypes