* \param[out] texObj texture object to be initialized
* \param[in] h_ptr pointer to the host memory to be uploaded to the device
* \param[in] numElem number of elements in the h_ptr
- * \param[in] devInfo pointer to the info struct of the device in use
*/
template <typename T>
void initParamLookupTable(T * &d_ptr,
cudaTextureObject_t &texObj,
const T *h_ptr,
- int numElem,
- const gmx_device_info_t *devInfo);
+ int numElem);
// Add extern declarations so each translation unit understands that
// there will be a definition provided.
* \tparam[in] T Raw data type
* \param[in] d_ptr Device pointer to the memory to be deallocated
* \param[in] texObj Texture object to be deinitialized
- * \param[in] devInfo Pointer to the info struct of the device in use
*/
template <typename T>
void destroyParamLookupTable(T *d_ptr,
- cudaTextureObject_t texObj,
- const gmx_device_info_t *devInfo);
+ cudaTextureObject_t texObj);
// Add extern declarations so each translation unit understands that
// there will be a definition provided.