// Add extern declarations so each translation unit understands that
// there will be a definition provided.
-extern template void initParamLookupTable<int>(int * &, cudaTextureObject_t &, const int *, int, const gmx_device_info_t *);
-extern template void initParamLookupTable<float>(float * &, cudaTextureObject_t &, const float *, int, const gmx_device_info_t *);
+extern template void initParamLookupTable<int>(int * &, cudaTextureObject_t &, const int *, int);
+extern template void initParamLookupTable<float>(float * &, cudaTextureObject_t &, const float *, int);
/*! \brief Destroy parameter lookup table.
*
// Add extern declarations so each translation unit understands that
// there will be a definition provided.
-extern template void destroyParamLookupTable<int>(int *, cudaTextureObject_t, const gmx_device_info_t *);
-extern template void destroyParamLookupTable<float>(float *, cudaTextureObject_t, const gmx_device_info_t *);
+extern template void destroyParamLookupTable<int>(int *, cudaTextureObject_t);
+extern template void destroyParamLookupTable<float>(float *, cudaTextureObject_t);
/*! \brief Add a triplets stored in a float3 to an rvec variable.
*