#if GMX_MPI
MPI_Send(&sendBuf, sizeof(void**), MPI_BYTE, receiver.rankId, 0, comm_);
+#else
+ GMX_UNUSED_VALUE(sendBuf);
#endif
}
}
// TODO Using MPI_Isend would be more efficient, particularly when
// sending to multiple PP ranks
MPI_Send(&pmeSyncPtr, sizeof(GpuEventSynchronizer*), MPI_BYTE, ppRank, 0, comm_);
+#else
+ GMX_UNUSED_VALUE(pmeSyncPtr);
+ GMX_UNUSED_VALUE(ppRank);
#endif
}