- *zslices = 1+FLOOR(box[axis][axis]/bwz);
- *yslices = 1+FLOOR(box[ax2][ax2]/bw);
- *xslices = 1+FLOOR(box[ax1][ax1]/bw);
+ *zslices = 1+static_cast<int>(std::floor(box[axis][axis]/bwz));
+ *yslices = 1+static_cast<int>(std::floor(box[ax2][ax2]/bw));
+ *xslices = 1+static_cast<int>(std::floor(box[ax1][ax1]/bw));