/* * This file is part of the GROMACS molecular simulation package. * * Copyright (c) 2017,2018,2019,2021, by the GROMACS development team, led by * Mark Abraham, David van der Spoel, Berk Hess, and Erik Lindahl, * and including many others, as listed in the AUTHORS file in the * top-level source directory and at http://www.gromacs.org. * * GROMACS is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2.1 * of the License, or (at your option) any later version. * * GROMACS is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with GROMACS; if not, see * http://www.gnu.org/licenses, or write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * * If you want to redistribute modifications to GROMACS, please * consider that scientific software is very special. Version * control is crucial - bugs must be traceable. We will be happy to * consider code for inclusion in the official distribution, but * derived work must not be called official GROMACS. Details are found * in the README & COPYING files - if they are missing, get the * official version at http://www.gromacs.org. * * To help us fund GROMACS development, we humbly ask that you cite * the research papers on the package. Check out http://www.gromacs.org. */ #ifndef GMX_GPU_UTILS_CUDA_KERNEL_UTILS_CUH #define GMX_GPU_UTILS_CUDA_KERNEL_UTILS_CUH /*! \file * \brief CUDA device util functions (callable from GPU kernels). * * \author Szilard Pall */ #include "gromacs/gpu_utils/cuda_arch_utils.cuh" /*! Load directly or using __ldg() when supported. */ template __device__ __forceinline__ T LDG(const T* ptr) { #if GMX_PTX_ARCH >= 350 /* CC >=3.5 supports constant loads through texture or L1 */ return __ldg(ptr); #else /* Device does not have LDG support, fall back to direct load. */ return *ptr; #endif } /*! \brief Fetch the value by \p index from the texture object. * * \tparam T Raw data type * \param[in] texObj Table texture object * \param[in] index Non-negative element index * \returns The value from the table at \p index */ template static __forceinline__ __device__ T fetchFromTexture(const cudaTextureObject_t texObj, int index) { assert(index >= 0); // NOLINTNEXTLINE(misc-static-assert) assert(!c_disableCudaTextures); return tex1Dfetch(texObj, index); } /*! \brief Fetch the value by \p index from the parameter lookup table. * * Depending on what is supported, it fetches parameters either * using direct load or texture objects. * * \tparam T Raw data type * \param[in] d_ptr Device pointer to the raw table memory * \param[in] texObj Table texture object * \param[in] index Non-negative element index * \returns The value from the table at \p index */ template static __forceinline__ __device__ T fetchFromParamLookupTable(const T* d_ptr, const cudaTextureObject_t texObj, int index) { assert(index >= 0); T result; #if DISABLE_CUDA_TEXTURES GMX_UNUSED_VALUE(texObj); result = LDG(d_ptr + index); #else GMX_UNUSED_VALUE(d_ptr); result = fetchFromTexture(texObj, index); #endif return result; } #endif /* GMX_GPU_UTILS_CUDA_KERNEL_UTILS_CUH */