Use DeviceBuffer in GPU update and NBNXM code
[alexxy/gromacs.git] / src / gromacs / mdlib / gpuforcereduction_impl.cu
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35 /*! \internal \file
36  *
37  * \brief Implements GPU Force Reduction using CUDA
38  *
39  * \author Alan Gray <alang@nvidia.com>
40  *
41  * \ingroup module_mdlib
42  */
43
44 #include "gmxpre.h"
45
46 #include "gpuforcereduction_impl.cuh"
47
48 #include <stdio.h>
49
50 #include "gromacs/gpu_utils/cudautils.cuh"
51 #include "gromacs/gpu_utils/device_context.h"
52 #include "gromacs/gpu_utils/devicebuffer.h"
53 #include "gromacs/gpu_utils/gpu_utils.h"
54 #include "gromacs/gpu_utils/gpueventsynchronizer.cuh"
55 #include "gromacs/gpu_utils/typecasts.cuh"
56 #include "gromacs/gpu_utils/vectype_ops.cuh"
57 #include "gromacs/utility/gmxassert.h"
58
59 #include "gpuforcereduction.h"
60
61 namespace gmx
62 {
63
64 constexpr static int c_threadsPerBlock = 128;
65
66 typedef struct rvecDeviceForceData rvecDeviceForceData_t;
67
68
69 template<bool addRvecForce, bool accumulateForce>
70 static __global__ void reduceKernel(const float3* __restrict__ gm_nbnxmForce,
71                                     const float3* __restrict__ rvecForceToAdd,
72                                     float3*    gm_fTotal,
73                                     const int* gm_cell,
74                                     const int  numAtoms)
75 {
76
77     // map particle-level parallelism to 1D CUDA thread and block index
78     const int threadIndex = blockIdx.x * blockDim.x + threadIdx.x;
79
80     // perform addition for each particle
81     if (threadIndex < numAtoms)
82     {
83
84         float3* gm_fDest = &gm_fTotal[threadIndex];
85         float3  temp;
86
87         // Accumulate or set nbnxm force
88         if (accumulateForce)
89         {
90             temp = *gm_fDest;
91             temp += gm_nbnxmForce[gm_cell[threadIndex]];
92         }
93         else
94         {
95             temp = gm_nbnxmForce[gm_cell[threadIndex]];
96         }
97
98         if (addRvecForce)
99         {
100             temp += rvecForceToAdd[threadIndex];
101         }
102
103         *gm_fDest = temp;
104     }
105     return;
106 }
107
108 GpuForceReduction::Impl::Impl(const DeviceContext& deviceContext,
109                               const DeviceStream&  deviceStream,
110                               gmx_wallcycle*       wcycle) :
111     deviceContext_(deviceContext),
112     deviceStream_(deviceStream),
113     wcycle_(wcycle){};
114
115 void GpuForceReduction::Impl::reinit(float3*               baseForcePtr,
116                                      const int             numAtoms,
117                                      ArrayRef<const int>   cell,
118                                      const int             atomStart,
119                                      const bool            accumulate,
120                                      GpuEventSynchronizer* completionMarker)
121 {
122     GMX_ASSERT((baseForcePtr != nullptr), "Input base force for reduction has no data");
123     baseForce_        = &(baseForcePtr[atomStart]);
124     numAtoms_         = numAtoms;
125     atomStart_        = atomStart;
126     accumulate_       = accumulate;
127     completionMarker_ = completionMarker;
128     cellInfo_.cell    = cell.data();
129
130     wallcycle_start_nocount(wcycle_, ewcLAUNCH_GPU);
131     reallocateDeviceBuffer(
132             &cellInfo_.d_cell, numAtoms_, &cellInfo_.cellSize, &cellInfo_.cellSizeAlloc, deviceContext_);
133     copyToDeviceBuffer(&cellInfo_.d_cell,
134                        &(cellInfo_.cell[atomStart]),
135                        0,
136                        numAtoms_,
137                        deviceStream_,
138                        GpuApiCallBehavior::Async,
139                        nullptr);
140     wallcycle_stop(wcycle_, ewcLAUNCH_GPU);
141
142     dependencyList_.clear();
143 };
144
145 void GpuForceReduction::Impl::registerNbnxmForce(DeviceBuffer<RVec> forcePtr)
146 {
147     GMX_ASSERT((forcePtr != nullptr), "Input force for reduction has no data");
148     nbnxmForceToAdd_ = forcePtr;
149 };
150
151 void GpuForceReduction::Impl::registerRvecForce(DeviceBuffer<RVec> forcePtr)
152 {
153     GMX_ASSERT((forcePtr != nullptr), "Input force for reduction has no data");
154     rvecForceToAdd_ = forcePtr;
155 };
156
157 void GpuForceReduction::Impl::addDependency(GpuEventSynchronizer* const dependency)
158 {
159     dependencyList_.push_back(dependency);
160 }
161
162 void GpuForceReduction::Impl::execute()
163 {
164     wallcycle_start_nocount(wcycle_, ewcLAUNCH_GPU);
165     wallcycle_sub_start(wcycle_, ewcsLAUNCH_GPU_NB_F_BUF_OPS);
166
167     if (numAtoms_ == 0)
168     {
169         return;
170     }
171
172     GMX_ASSERT((nbnxmForceToAdd_ != nullptr), "Nbnxm force for reduction has no data");
173
174     // Enqueue wait on all dependencies passed
175     for (auto const synchronizer : dependencyList_)
176     {
177         synchronizer->enqueueWaitEvent(deviceStream_);
178     }
179
180     float3* d_nbnxmForce     = asFloat3(nbnxmForceToAdd_);
181     float3* d_rvecForceToAdd = &(asFloat3(rvecForceToAdd_)[atomStart_]);
182
183     // Configure and launch kernel
184     KernelLaunchConfig config;
185     config.blockSize[0]     = c_threadsPerBlock;
186     config.blockSize[1]     = 1;
187     config.blockSize[2]     = 1;
188     config.gridSize[0]      = ((numAtoms_ + 1) + c_threadsPerBlock - 1) / c_threadsPerBlock;
189     config.gridSize[1]      = 1;
190     config.gridSize[2]      = 1;
191     config.sharedMemorySize = 0;
192
193     auto kernelFn = (rvecForceToAdd_ != nullptr)
194                             ? (accumulate_ ? reduceKernel<true, true> : reduceKernel<true, false>)
195                             : (accumulate_ ? reduceKernel<false, true> : reduceKernel<false, false>);
196
197     const auto kernelArgs = prepareGpuKernelArguments(
198             kernelFn, config, &d_nbnxmForce, &d_rvecForceToAdd, &baseForce_, &cellInfo_.d_cell, &numAtoms_);
199
200     launchGpuKernel(kernelFn, config, deviceStream_, nullptr, "Force Reduction", kernelArgs);
201
202     // Mark that kernel has been launched
203     if (completionMarker_ != nullptr)
204     {
205         completionMarker_->markEvent(deviceStream_);
206     }
207
208     wallcycle_sub_stop(wcycle_, ewcsLAUNCH_GPU_NB_F_BUF_OPS);
209     wallcycle_stop(wcycle_, ewcLAUNCH_GPU);
210 }
211
212 GpuForceReduction::Impl::~Impl(){};
213
214 GpuForceReduction::GpuForceReduction(const DeviceContext& deviceContext,
215                                      const DeviceStream&  deviceStream,
216                                      gmx_wallcycle*       wcycle) :
217     impl_(new Impl(deviceContext, deviceStream, wcycle))
218 {
219 }
220
221 void GpuForceReduction::registerNbnxmForce(DeviceBuffer<Float3> forcePtr)
222 {
223     impl_->registerNbnxmForce(forcePtr);
224 }
225
226 void GpuForceReduction::registerRvecForce(void* forcePtr)
227 {
228     impl_->registerRvecForce(reinterpret_cast<DeviceBuffer<RVec>>(forcePtr));
229 }
230
231 void GpuForceReduction::addDependency(GpuEventSynchronizer* const dependency)
232 {
233     impl_->addDependency(dependency);
234 }
235
236 void GpuForceReduction::reinit(DeviceBuffer<RVec>    baseForcePtr,
237                                const int             numAtoms,
238                                ArrayRef<const int>   cell,
239                                const int             atomStart,
240                                const bool            accumulate,
241                                GpuEventSynchronizer* completionMarker)
242 {
243     impl_->reinit(asFloat3(baseForcePtr), numAtoms, cell, atomStart, accumulate, completionMarker);
244 }
245 void GpuForceReduction::execute()
246 {
247     impl_->execute();
248 }
249
250 GpuForceReduction::~GpuForceReduction() = default;
251
252 } // namespace gmx