4 /* Check that a double is 8 bytes - compilation dies if it isnt */
5 extern char xyz [sizeof(double) == 8 ? 1 : -1];
10 /* Zero-terminated strings encoded as floating-point numbers */
11 /* "GROMACSX" in ascii */
12 (double) 3.80279098314984902657e+35 , (double) 0.0,
13 /* "GROMACSX" in ebcdic */
14 (double) -1.37384666579378297437e+38 , (double) 0.0,
15 /* "D__float" (vax) */
16 (double) 3.53802595280598432000e+18 , (double) 0.0,
17 /* "IBMHEXFP" s390/ascii */
18 (double) 1.77977764695171661377e+10 , (double) 0.0,
19 /* "IBMHEXFP" s390/ebcdic */
20 (double) -5.22995989424860458374e+10 , (double) 0.0,
23 /* Make sure some compilers do not optimize away the entire structure
24 * with floating-point data by using it to produce a return value.